Exports
Yecoyz Characters has no exports of its own. This page covers the appearance exports it uses for skins.
Get yecoyz_charactersYecoyz Characters doesn't export any functions for other resources to call.
It uses the Yecoyz Appearance exports to apply and load skins. If you need to change a character's skin from your own resource, call those exports:
lua
-- client: apply a saved skin to the local player
exports['yecoyz_appearance']:setPedAppearance(PlayerPedId(), skin)
exports['yecoyz_appearance']:loadPlayerAppearance()To react to characters being selected or created, use the events on the API page.
NoteYecoyz Characters picks the skin menu from
Config.SkinMenu. Leave it on"auto"unless you run more than one skin menu.