Configuration
Every option in the Yecoyz Boss Menu config file.
Get yecoyz_bossmenuAll options are in config.lua. Access is on the Access page, vehicles on Vehicles, items on Items and computers on Computers.
General
Config.Locale = 'en' -- a file in locales/
Config.Currency = '$'Features
Turn off what you don't want. The page or button disappears from the menu and the server refuses it.
Config.Features = {
Dashboard = true,
Employees = true,
Hire = true,
Fire = true,
Promote = true,
Grades = true,
GradeSalaries = true,
IndividualSalary = true,
Bonuses = true,
Access = true,
Vehicles = true,
Items = true,
Economy = true,
Deposit = true,
Withdraw = true,
Logs = true,
Duty = true,
}| Feature | Description |
|---|---|
Dashboard |
Overview page with the company's numbers |
Employees |
Staff list. Needed for everything that works on a person |
Hire / Fire / Promote |
Hiring players near the computer, firing, changing ranks |
Grades |
Creating, renaming, reordering and deleting ranks |
GradeSalaries |
Changing the salary of a rank |
IndividualSalary |
A personal salary for one employee |
Bonuses |
One-time bonuses from the company account |
Access |
Giving single employees parts of the menu |
Vehicles |
Buying work vehicles |
Items |
Buying work items, see Items |
Economy / Deposit / Withdraw |
The company account page and moving money |
Logs |
Activity log |
Duty |
yecoyz_duty statistics and shift management, only when yecoyz_duty runs |
Economy
The company account is the one yecoyz_core uses, see Config.Society in yecoyz_core.
Config.Economy = {
PlayerAccount = 'bank', -- where deposits come from and withdrawals go: 'bank' or 'cash'
MaxTransaction = 1000000, -- largest single deposit or withdrawal
HistoryDays = 30, -- transactions shown on the economy page
}Bonuses
Config.Bonuses = {
Max = 50000, -- largest bonus at once
Account = 'bank', -- where the employee gets it
OfflinePayout = true, -- an offline employee gets it at their next login
Cooldown = 0, -- seconds before the same employee can get another one (0 = none)
}Personal salaries
The framework keeps paying the rank salary. The boss menu pays the difference up to the personal salary every Interval minutes, from the company account. A personal salary can't be lower than the rank salary; give a lower rank instead.
Config.IndividualSalary = {
Interval = 7, -- minutes: set it to your framework's paycheck interval
Max = 10000,
FromSociety = true, -- false = the money is created instead of taken from the company account
OnlyOnDuty = true, -- only pay while on duty (framework duty, or yecoyz_duty)
Account = 'bank',
}TipOn ESX the paycheck interval is
Config.PaycheckIntervalin es_extended. Use the same number of minutes here.
Ranks
Config.Grades = {
MaxGrades = 20, -- most ranks a job can have
MaxSalary = 25000,
}Rank changes are saved through yecoyz_core. On ESX they go to the job_grades table. QBCore and Qbox keep jobs in a shared file, so yecoyz_core applies the changes when the server runs and puts them back on every start.
A new rank is put right below the boss rank, so the boss always stays on top. Moving a rank up or down swaps it with the rank next to it. Everyone with either rank keeps their rank, online or offline. Boss ranks don't move and no rank can go above them.
Hiring
Config.Hiring = {
Distance = 8.0, -- metres from the computer a player has to stand to be hired
ById = true, -- also allow hiring by server id (the player still has to be near)
}Duty
Used when Config.Features.Duty is on and yecoyz_duty runs.
Config.Duty = {
Resource = 'yecoyz_duty',
AllowEdit = true, -- change how long a shift lasted
AllowRemove = true, -- remove a shift
AllowAdd = true, -- add a shift by hand (someone forgot to clock in)
AllowForceOff = true, -- end the shift of someone on duty now
MaxShiftHours = 24,
}Changes made here show as edited in yecoyz_duty too.
Computers
Config.Computer = {
ViewDistance = 12.0, -- how close you have to be to see the screen
SpawnDistance = 60.0, -- props are spawned within this distance
InteractDistance = 1.6,
Mode = 'screen', -- 'screen' or 'fullscreen'
Animation = { dict = 'anim@heists@prison_heiststation@cop_reactions', clip = 'cop_b_idle' },
Models = { ... }, -- see Computers
}
Config.Creator = {
Command = 'bossmenucreator',
Permission = 'group.admin', -- ace, or the ESX group / QBCore permission
}
Config.Command = nil -- e.g. 'bossmenu' to open the menu with a command